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cork Posted: 06:22:05 19th Aug 2006

Posts: 393

Topics: 17

Location: United States

Gender: Male



Try to read at least the section of this that you are on before you ask too many questions.

http://www.skylords.com/com/37772/topic/Skylords-Handbook




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BlackNight13 Posted: 05:14:59 24th Aug 2006

Posts: 4

Topics: 0



Mission 6 says for me to click on my HomeWorld that should be highlighted, but mine isn't. How do I tell which is my HomeWorld?


cork Posted: 06:13:57 24th Aug 2006

Posts: 393

Topics: 17

Location: United States

Gender: Male



The one that has the most defense. Also, it is the one that you moved resources to in mission 2.




__________________________
Failure is not an option, it comes bundled with your Microsoft product.
Just when you finally make something idiot-proof, someone goes and builds a bigger idiot.
http://www.something.com

BlackNight13 Posted: 06:26:28 24th Aug 2006

Posts: 4

Topics: 0



k, thanks


BlackNight13 Posted: 06:30:01 24th Aug 2006

Posts: 4

Topics: 0



I believe I did something wrong. I accidentally completed missions 7 & 8 without completing mission 6. Now mission 9 isn't there. What happened and how do I fix it?


BlackNight13 Posted: 06:57:38 24th Aug 2006

Posts: 4

Topics: 0



nevermind, I figured out a way. Boy was it interesting to do.


Blackfiredaemon Posted: 11:15:11 4th Sep 2006

Posts: 1

Topics: 1



How do you destroy ships


cork Posted: 19:43:49 4th Sep 2006

Posts: 393

Topics: 17

Location: United States

Gender: Male



Before creating any ships, you need to create a model to work from. In this mission, you will create the models for an Assault ship, a Fighter, a Spy, and a Probe.
• Click on the ships button.
• Click on Create New Model.
• You will need to create 4 models, one at a time:
o Fighter: Model is Attack Ship, type is Fighter Ship. The default attack and defence are fine as they are.
o Assault: Model is also Attack Ship, type is Assault Ship. You need a volume of 15,000 to successfully complete the missions.
o Spy: Model is Utility Ship, type is Spy Ship. Engine is Hyperdrive. The default volume is fine, and should serve you for some time.
o Probe: Another Utility Ship, type Probing Ship. Use the default volume.
• Be sure to give each model a memorable name, and press Save for each one.
If you make a mistake, you can always delete the model from the Designed Models page. Probes are not reuseable, and are always hyperjumped in due to patience and cost, so there is no reason to build a larger probe. Spys aren't very useful without hyperdrive, as otherwise they'd take too long to reach anywhere. And your assault needs to be 15,000 volume, as you don't have enough iron for a larger one.

Mission 4: (current)

Fighter ships are used to destroy enemy ships. In this mission, you have the opportunity to do just that to a computer controlled ship.
• Before killing the ship you need to build a fighter:
o Click on the Ships button.
o In the dropdown menus in the lower left of the screen, select your new Homeworld (where you put all your Troops, Iron, and Gold), and the model of your Fighter, and click the highlighted Build button.
o Put some Uranium on the fighter (at least 10 is recommended), but no Troops or Hydrogen. This is also a good time to name the ship if you desire.
o Click the highlighted Construct Ship button.
o Click Launch Ship
• Move the new fighter near the red enemy ship, and click on Attack Nearby Ship, and then the ship's name.
• The ship has been destroyed.
You may notice that your ship has gained 1% experience, and its attack has gone up slightly. As your ship gains experience, it increases in effectiveness, to a maximum of 200%. The stronger and more expensive the ship you kill, the more experience you stand to gain.




__________________________
Failure is not an option, it comes bundled with your Microsoft product.
Just when you finally make something idiot-proof, someone goes and builds a bigger idiot.
http://www.something.com

spuddy Posted: 02:45:32 6th Sep 2006

Posts: 3

Topics: 1

Gender: Male



sorry if this question has been asked before, but is it possible to PM people IN GAME?




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cork Posted: 05:56:42 6th Sep 2006

Posts: 393

Topics: 17

Location: United States

Gender: Male



Define "IN GAME."

Click on the forums tab. Then look bottom left for "Private Messages." I hope you can figure it out once you get there.




__________________________
Failure is not an option, it comes bundled with your Microsoft product.
Just when you finally make something idiot-proof, someone goes and builds a bigger idiot.
http://www.something.com

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