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Topic Title: Warp Details (Simple Topic)

Topic starter: SD2

Topic started: 20:57:07 2nd Nov 2011

Posts: 31 Last post: 05:00:21 13th Nov 2011 by me naam is m

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SD2 Posted: 20:57:07 2nd Nov 2011

Posts: 67

Topics: 11



How do they work again?


Zerohours Posted: 21:04:35 2nd Nov 2011

Posts: 2438

Topics: 287

Location: Canada

Gender: Male



-15:-15:0 to 15:15:0
Anything in between can be the warp. Every 15 minutes on the 15 it changes location
With location change also comes destination change.
DO NOT KILL ships owned by zerohours or the warp will NOT work!




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SD2 Posted: 21:05:46 2nd Nov 2011

Posts: 67

Topics: 11



do your ships have a chance of disapearing?


Zerohours Posted: 21:06:37 2nd Nov 2011

Posts: 2438

Topics: 287

Location: Canada

Gender: Male



None. Costs 500 uranium per entrance.




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SD2 Posted: 21:07:30 2nd Nov 2011

Posts: 67

Topics: 11



Bawls!


Zerohours Posted: 21:08:13 2nd Nov 2011

Posts: 2438

Topics: 287

Location: Canada

Gender: Male



But, more then half the time you get coords. Way cheaper then probes.




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SD2 Posted: 22:27:55 2nd Nov 2011

Posts: 67

Topics: 11



so how did you take out my fighter without going through the warp?

22:26:13 | SD2 ship Warp runner has been destroyed by zerohours.


SD2 Posted: 22:29:33 2nd Nov 2011

Posts: 67

Topics: 11



nvm news lagged bad.


Zerohours Posted: 03:26:08 3rd Nov 2011

Posts: 2438

Topics: 287

Location: Canada

Gender: Male



I'm Good.




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General Stonewall Posted: 09:55:48 3rd Nov 2011

Posts: 2187

Topics: 23

Location: Costa Rica

Gender: Male



SD, warp is a good way to get coords but always be prepared to loose a ship in the process




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me naam is m Posted: 13:30:19 3rd Nov 2011

Posts: 985

Topics: 37

Location: Netherlands

Gender: Male



Or be prepared to do it at six in the morning when everybody's sleeping :P




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