Topic Title: Minors SL Tools (Simple Topic)

Topic starter: MinorThreat1989

Topic started: 02:31:12 7th Sep 2018

Posts: 1 Last post: 23:58:47 8th Sep 2018 by ReaperOfSouls

MinorThreat1989Posted: 02:31:12 7th Sep 2018

Posts: 4

Topics: 2

Location: United States

I've been playing SL since qround 2005 and 2006. In that time, I've developed quite a few useful tools. I've decided I'm going to share my tools with the rest of the community. I'm sure most of the veterans have developed their own similar tools, so I guess this is mostly for noobies.

These tools will have to be altered so the rest of you can use them, so I'll be releasing them as they are ready.

The first tool is my i flight calculator. There's a destination coordinate and a list of ofher coordinates and their respective distances, travel times and uranium costs for each speed(except drift. I've literally never used drift)This way you can find out which ship or planet is closest to your destination, and save yourself a lot of time and eliminate the guesswork.

I used google sheets for this one, so heres a link. It isn't editable, so make a copy(file ->make a copy). And then you can add all of your coordinates.

The next tool that i will release will be my random coordinate generator for randomly probing. It saves the coordinates that it generates and will never generate a coordinate within the range of another generated coordinate. As soon as I have altered this tool for mass use, i will release it. I know this tool doesnt sound super useful, but I do get hits about 30% of the time, so it isn't too bad.

If you have any ideas for useful tools that i can code (php/c#/ etc...), let me know and I'll see what i can do.

ReaperOfSoulsPosted: 23:58:47 8th Sep 2018

Posts: 259

Topics: 15

Location: United States

Gender: Male

Thanks for that first one, I'll try it out. I've got a few tools that I use, I'll pm you to see how you may be able to improve them with your coding skills.

Previous Aliases:
JR Scovill
Future SL Ruler
Reaper Of Souls
Reaper Of Souls2

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