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DarkViper Posted: 19:50:56 15th Jan 2004

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I think we should have carriers with hyper that can tranport fighters. (but not assault ships)




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DarkViper Posted: 23:28:49 15th Jan 2004

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oh yeah... an when some one detects one of your planets with the Nearby planet function.. it should tell you which one of your planets they detected.




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YuGi Posted: 15:40:12 16th Jan 2004

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but that makes the game lose some of its edge




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DarkViper Posted: 20:13:36 16th Jan 2004

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No it doesnt... it tells you which planet has been detected when some one probes it.. this shouldnt be any different. and you have no way of defending the planet thats been detected this way cuz you have no clue WHICH planet to defend.




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YuGi Posted: 13:20:02 17th Jan 2004

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thats what makes the game so exciting for me not knowing what planet has been detected




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Wannix Posted: 14:13:24 17th Jan 2004

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hehe. but zygis what bout the wormhole idea?




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Fire Demon Posted: 16:49:38 17th Jan 2004

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ok, well this is from Starcraft, why not have a special ship, that goes into hyperdrive, and brings all ships surrounding it (in the blocks of space right next to it) on the xy axis, to the same location, and each jump costs say 500 hydrogen, or something like that. This sort of encorporates Wannix's ideas of wormholes and someone elses of mass launching ships.




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Wannix Posted: 02:42:38 18th Jan 2004

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that's my point




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Zygimantas Posted: 03:54:33 18th Jan 2004

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That's almost the same as fighters and assaults with hyperdrive.


Wannix Posted: 06:06:27 18th Jan 2004

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hmm, no. cuz you can't go just to 1 1 1, you've to send a wormship to there, and then you can. it's lots difficulter and expensiver




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