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Topic Title: Assault attack screen layout (Simple Topic)

Topic starter: me naam is m

Topic started: 06:25:26 25th Jan 2011

Posts: 4 Last post: 16:28:49 31st Jan 2011 by Moiare

me naam is m Posted: 06:25:26 25th Jan 2011

Posts: 985

Topics: 37

Location: Netherlands

Gender: Male



Will, would you pretty, pretty, pretty please change the layout of the assault screen, particularly when planet defence exceeds attacking ship troops?

Some colourblind people out there are tired of wasting assaults because they can't see the red numbers. I for sure am. A good solution would be to move the link to confirm the attack to the planet defence number instead of the planet name.

I'm sure there would be a LOT less assaults crashing on spc planets with only a tiny code change.




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Moiare Posted: 00:10:41 31st Jan 2011

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Make something idiot proof, and they will build a better idiot.

I say make the game more interesting and not even show the deff of the planet.




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Exemplary Strategy Posted: 05:32:21 31st Jan 2011

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:o




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me naam is m Posted: 12:20:06 31st Jan 2011

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Location: Netherlands

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That would just make the game a russian roulette.




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Moiare Posted: 16:28:49 31st Jan 2011

Posts: 135

Topics: 6

Location: United States

Gender: Male



but would that be any different than real war?

Spy reports would give you most of what you need, but what general walked onto a battlefield knowing if he was going to win or not?

I'm not saying I actually would recomend to change this, but sometimes the straight up calculations of casualties in war games gets old. Maybe that's what drives me to use deep hyperspace though too. Sometimes you got to roll the dice.




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