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AGUX Posted: 10:23:25 22nd Jun 2005

Posts: 2908

Topics: 116

Location: Lithuania

Gender: Male



and once more - WHAT HE TESTING WHEN HE CAPTURING HW's?




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AGUX Posted: 10:24:39 22nd Jun 2005

Posts: 2908

Topics: 116

Location: Lithuania

Gender: Male



I think for testing he must create a different account or something. In other ways he will be just another dirthy cheater.




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Leader of Black Corsaires - clan for players without big ambitions. I don't want to rule over the galaxy. I am the pain in your ass :D

BANK ROBBER :)


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MBIK Posted: 10:33:34 22nd Jun 2005

Posts: 1832

Topics: 84

Location: Lithuania

Gender: Male



He tests attack formulas when he captures HWs... And also he tests what can I do after I lose my HW lol
And I've attacked him first so it's kinda normal playing... Just one player is a way stronger with his credits power than another




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lotje Posted: 11:48:39 22nd Jun 2005

Posts: 153

Topics: 5

Gender: Female



if he buys those credits then ... if u wanna be equally strong u gotta buy those credits to ... simple ;)




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Filas Posted: 12:01:29 22nd Jun 2005

Posts: 2042

Topics: 148

Location: Lithuania



Professor made some changes which let him to be able to have 100 planets. As if nearby would be the same as it was, he would never have 100 planets - means planets bought using credits wouldn't make such big impact on the game. Professor made nearby distance change on his own decision. I was telling him a lot of arguments about nearby distance, also bigger part of players wanted normal nearby (not increased, but as it was for most time of SL existance), but he still not want to get it back to old value.
As shorter nearby helps player to have max planets, means the biggest profit from the short nearby gets professor...

Another thing is this 500k defence planets drop. This is also unnatural and gives huge profit to some players. Possiblity to get many points, train assaults fast and get resources, which can compensate troops losses can let some players to get stronger while attacking (which in real game can happen very rarely). Looking at facts that players who helped professor in attack got much more profit from these unnatural planet drops than professor enemies, it can be thought that such way he is paying them for help and helping to prepare to next attack.

In conclusions I can say that I don't believe that professor does all these things just to help himself, but the fact is that these things are helping a lot to himself and his allies...




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Lakamar Sinji Posted: 12:21:36 22nd Jun 2005

Posts: 1056

Topics: 78

Location: United States

Gender: Male



Conceptually I think it is a great idea to encourage more activity in the BZ - but I have to agree that it takes away from the game when players are being able to get points without attacking other players.... I don't like that players are getting 5000 points for attacking an planet not owned by another player. Points should come at the cost of creating conflict with others...

Additionally I agree that credits became more valuable with the reduction of nearby planet distance and the increase in the universe. There absolutely needs to be a planet limit (I say 40) so that you cannot just buy success in the game (although a 60% increase (with a 40 planet limit) over other players production should be advantage enough)

However - I disagree that Professor is playing favorites - I think he changed the game to what he thought would make it better - some of these changes I think have been good (coming up with more value for Hydrogen or Silicon would be good too) but I think the number of changes have been too many too quickly where we don't have time to adapt to what the rules actually are (i.e., planet dumps, NP planets, expanded universe, assault changes, buying credits, etc...). Makes it tough to have a long term strategy when you don't know what will come next....




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lotje Posted: 13:13:18 22nd Jun 2005

Posts: 153

Topics: 5

Gender: Female



not knowing what will come makes u vulnerable doesn't it?

that makes it more attractive, when u have a 60 mil hw then what can happen?almost nothing (some players find it even boring then)




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Filas Posted: 13:46:53 22nd Jun 2005

Posts: 2042

Topics: 148

Location: Lithuania



when you have only 60mln HW you can loose it and can be defeated, but if you have 50 planets with any defence, you can not afraid of being defeated as no one will find all the planets very soon - this is indeed boring... Especially now, you can not afraid even if you have 20 or even less planets (if you are smart enough not to leave them in one row) - it is very small possibilty that all of them will be found in a month...




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lotje Posted: 13:50:45 22nd Jun 2005

Posts: 153

Topics: 5

Gender: Female



and its good that u are never 100% sure of not losing your hw
great job prof !!!!

and btw if the prof cant be in a clan (since u were all against it) then u should
consider the prof as a clan of its own so wich clan has more planets? LT clan or just the prof ... i know the answer

very very good job prof !!!!!!!!!!!!!!!!!!!!!!!!!!!!!
and now mbik has lost 1 of his many planets and lots of resources he quits ... LOL
how weak !!!




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Hope Posted: 13:54:59 22nd Jun 2005

Posts: 6522

Topics: 415

Location: United Kingdom

Gender: Male



you gonna change your sig lotje ;) :flower:




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